PS4 architects one can see PS4 Pro screen

By , April 15, 2018 12:19 pm

PS4 Architect: a glance PS4 Pro picture PS4 Pro lifting distance in November 10th officially launched a few days time, SONY PS4 chief architect Mark Cerny recently in an interview with Watch AV Japan website, also revealed new information about PS4 Pro. Mark Cerny said in an interview, so that a PS4 game support PS4 Pro just need to pay more than 1% of the work of the development team. This does not seem to be a very large workload compared to the development of the entire game. In addition, with the performance of a substantial increase, the volume of PS4 Pro did not like the same performance surge, compared to the old version of PS4, only 19% increase in volume. PS4 chief architect Mark Cerny addition, on the 4K game, Mark Cerny also published some of their own views. Mark Cerny believes that the original 4K game requires at least graphics performance of the host to 8TFLOPS is possible, and in this year, to a reasonable hardware cost to achieve this performance is not possible. PS4 Pro graphics performance of 4.2TFLOPS, which also means that Mark Cerny is very clear in the design of Pro can not reach the effect of native 4K. Fortunately, PS4 Pro uses a number of special rendering, you can make the final display is close to the feeling of native 4K. Mark Cerny said that ordinary players can easily see at the same time the same game on the PS4 and PS4 Pro run-time picture difference. PS4 Pro will be officially released in November 10th (source: DualShockers editor: Okami) Sina statement: posted this article for more information to pass, does not mean that agree with their views or confirm the description.相关的主题文章:

Comments are closed